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README.md
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README.md
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# Jankboard 2
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[![maintainability status](https://api.codeclimate.com/v1/badges/4bedd567dbf60ec87164/maintainability)](https://codeclimate.com/repos/65dfbdc904f9ed00bbf381c8/maintainability)
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![build](https://github.com/Team-1280/Jankboard-2/actions/workflows/main.yml/badge.svg)
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![build all platforms](https://github.com/Team-1280/Jankboard-2/actions/workflows/publish-all.yml/badge.svg)
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A remastered version of the original Jankboard, with a focus on minimizing the Jank portion. Designed from the ground up to be easy to maintain and extend, unlike the original.
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The frontend is powered by Svelte 4 (unfortunately, we had to drop support for the bleeding edge Svelte 5 due to lack of Vite support).
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This project is closed source (for now) and licensed under a modified BSD 3.0 license.
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Team 1280's custom, powerful, and opinionated dashboard for controlling FRC
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Robots, built with [Svelte](https://svelte.dev/) and
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[TypeScript](https://www.typescriptlang.org/), and powered by
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[Rust (Tauri)](https://tauri.app/).
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Unlike Shuffleboard, which attempts to provide an unopinionated "blank slate"
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with an easy to configure and modular environment for displaying robot data,
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Jankboard 2 is purpose built for Team 1280's Swerve drivebase robots and their
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needs. It's tightly integrated with our proprietary robot features, like
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collision warning and detection, and displays robot drive modes.
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Shuffleboard, while easy to set up, lacks the fine-grained adjustments and
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customization which are afforded by a fully custom solution. The UI looks
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outdated and is quite ugly. In stark contrast, Jankboard's UI is reminiscient of
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and inspired by dashboards designed by car manufacturers, making it easy for the
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driver to get the information they need at a glance, without squinting at
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Shuffleboard's tiny and ugly UIs. It even includes a full 3D robot
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visualization, synced directly with the robot's movements in real life.
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Even though the dashboard's layout and design are highly opinionated and not
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meant to be heavily modular, features can still be easily extended via a drop-in
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app system which supports easy drop-in app integration. Jankboard 2 ships with a
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few apps by default, featuring a camera feed, robot settings configurator, and
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even a music player and games.
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## Installation guide
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We recommend installing the latest stable release binaries from [our release page](https://github.com/Team-1280/Jankboard-2/releases/), if you're just looking to run the Jankboard. Alternatively, if you can't find release binaries for your system,
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follow the directions below in the **For developers** section to build it from source.
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We recommend installing the latest stable release binaries from
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[our release page](https://github.com/Team-1280/Jankboard-2/releases/), if
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you're just looking to run the Jankboard. Alternatively, if you can't find
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release binaries for your system, follow the directions below in the
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[For developers](#for-developers) section to build it from source. We will
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periodically update the releases with new builds when we come out with stable
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versions, and we follow [semantic versioning](https://semver.org/).
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## A brief footnote on the name "Jankboard 2"
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The name "Jankboard" comes from Team 1280's original attempt at creating a
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custom dashboard. Though it looked and functioned superficially similar to
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Jankboard 2, it was not designed with maintainability in mind and became
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exceptionally difficult to extend and develop as the codebase became bloated.
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Jankboard 2 is a version redesigned from the ground up with the goal of easy
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maintainability and richer features. It contains both a completely rewritten
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frontend and backend, which have been improved in almost every possible way. You
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can view the original version at
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[its archived repository.](https://github.com/Team-1280/Jankboard-Super-Jank/tree/f42715f5ae1897e95ef15103b16ba6e764d2c0be)
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## For developers
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If you would like to contribute to Jankboard 2, there's only a few simple steps to get the development build up and running.
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If you would like to contribute to Jankboard 2, there's only a few simple steps
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to get the development build up and running.
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### Prerequisites
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- Rust and `cargo`. Check the [Rust docs](https://www.rust-lang.org/learn) for more information. We recommend you install Rust using `rustup`. Keep in mind that this is ONLY necessary for development, release binaries do not require Rust.
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- NodeJS and `npm`, for installing dependencies and the `vite` development server.
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- If you would like the install the (deprecated) Python backend, you will need to install the `poetry` package manager.
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- Rust and `cargo`. Check the [Rust docs](https://www.rust-lang.org/learn) for
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more information. We recommend you install Rust using `rustup`. Keep in mind
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that this is ONLY necessary for development, release binaries do not require
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Rust.
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- `pnpm`, for installing dependencies and the `vite` development server.
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- Ideally, NodeJS, but it's technically not required as `pnpm` brings its own
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node binary.
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### Installation steps
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1. Clone the repository. The `app` folder contains most of the (deprecated) Python code that powers the telemetry. The `client` folder contains the code for the desktop app. The `client/src-tauri` contains the Rust source code for the backend that interfaces with the robot via Network Tables. The python backend in `app` is currently being deprecated in favor of a Rust backend. If you need to run it for any reason, check the section below (**Troubleshooting common issues**).
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2. `cd` into the `client` folder. The configuration files and `package.json`, as well as project code for the desktop app are all stored here. To install dependencies, simply run `npm i`.
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3. To run the desktop app in developer mode (with automatic hot stateful reload and other useful features like error reporting), make sure you're in the `client` directory and run `npm run tauri dev`. This will install and build the Rust dependencies via `cargo` and initialize the `vite` development server for the frontend. Note that since this is basically just running the `vite` development server and then connecting the Tauri webview to it, there may be slightly inconsistent behavior in dev mode versus production mode.
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4. To create a production binary, run `npm run tauri build`. Tauri cross-compilation is still in beta, so you should generally try to build targeting the same OS you're currently running. Check [the Tauri docs](https://tauri.app/v1/guides/building/) for more information.
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1. Clone the repository. The `client` folder contains the vast majority of the
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source code for the desktop app.
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2. `cd` into the `client` folder. The configuration files and `package.json`,
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This is where stuff like `package.json` and configuration files for our
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various tooling are housed. The `client/src-tauri` directory contains the
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Rust source code and `cargo` configuration files for the backend that
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interfaces with the robot via Network Tables.
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3. Run `pnpm install` to install dependencies.
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4. To run the desktop app in developer mode (with automatic hot stateful reload
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and other useful features like error reporting), make sure you're in the
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`client` directory and run `pnpm run tauri dev`. This will install and build
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the Rust dependencies via `cargo` and initialize the `vite` development
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server for the frontend. Note that since this is basically just running the
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`vite` development server and then connecting the Tauri webview to it, there
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may be slightly inconsistent behavior in dev mode versus production mode.
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5. To create a production binary, run `pnpm run tauri build`. Tauri
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6. To create a production binary, run `pnpm run tauri build`. Tauri
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cross-compilation is still in beta, so you should generally try to build
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targeting the same OS you're currently running. Check
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[the Tauri docs](https://tauri.app/v1/guides/building/) for more information.
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We also have some Github Actions set up to automatically compile a production
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build for all platforms, but this is expensive (uses over 30 minutes of our
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quota), and should only be used for publishing new major releases.
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## Troubleshooting common issues
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- If you're experiencing issues with TypeScript type checking or dependency resolution, try opening your editor directly in the `client` directory so it picks up the `tsconfig.json` and uses the project's own TypeScript language server.
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- If you don't have access to a development environment that supports running standalone executables (eg. Github Codespaces), you can try running `npm run dev` instead of `npm run tauri dev`, which will open a development server at `localhost:5173` with the frontend running in the web. However, app behavior may be inconsistent and you will not get any features from the Rust backend.
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- If for some reason you need to install and use the Python backend, run `poetry install --no-root` in the root directory of the project to install dependencies. You can start the server with `poetry run flask --app app/server.py run --host localhost --port 1280` (it must be running at port `1280` for the frontend to detect it), and it only works when the frontend is running in development mode.
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- If you're experiencing issues with TypeScript type checking or dependency
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resolution, try opening your editor directly in the `client` directory so it
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picks up the `tsconfig.json` and uses the project's own TypeScript language
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server.
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- If you don't have access to a development environment that supports running
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standalone executables (eg. Github Codespaces), you can try running
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`pnpm run dev` instead of `pnpm run tauri dev`, which will open a development
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server at `localhost:5173` with the frontend running in the web. However, app
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behavior may be inconsistent and you will not get any features from the Rust
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backend.
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## Current progress and improvements over (original) Jankboard
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- Toast and audio cue system is much more robust
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- Transitions added almost everywhere to make things smoother
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- Tauri app created successfully, currently still using Flask backend
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- Visualization vastly improved with Threlte (Three.js) powered 3D robot simulation
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- Robot model ported successfully via massive optimization through polygon decimation
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- Added settings app with options to disable certain features and developer tools for testing
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- Visualization vastly improved with Threlte (Three.js) powered 3D robot
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simulation
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- Robot model ported successfully via massive optimization through polygon
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decimation
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- Added settings app with options to disable certain features and developer
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tools for testing
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- Created dynamic voice prompt system to support new languages very easily
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- Overhaul backend in Rust
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- Overhaul visualization (especially camera)
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- Added Vlad's voice lines (AT LAST)
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## TODO
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- Camera cutout overlay
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- Overhaul audio player system
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- Overhaul visualization (especially camera)
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- Overhaul backend in Rust
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- Further integrate telemetry (like GPWS, collision warning, etc)
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- Finish re-creating / adding various voice alerts and sequences
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- Create dynamic voice prompt system to support new languages very easily
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- Add dynamic voice prompt fallback to support incremental voice prompt migration
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@ -1,5 +1,5 @@
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{
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"name": "-client",
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"name": "jankboard",
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"private": true,
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"version": "0.0.0",
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"type": "module",
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