style: fix background image jumping around
This commit is contained in:
parent
63bfcaba4c
commit
a3e2a0612d
2 changed files with 16 additions and 4 deletions
|
@ -93,6 +93,9 @@
|
||||||
/* hide scrollbar */
|
/* hide scrollbar */
|
||||||
-ms-overflow-style: none;
|
-ms-overflow-style: none;
|
||||||
scrollbar-width: none;
|
scrollbar-width: none;
|
||||||
|
background-position: top right;
|
||||||
|
width: 65vw;
|
||||||
|
height: 100vw;
|
||||||
}
|
}
|
||||||
|
|
||||||
.infotainment-container::-webkit-scrollbar {
|
.infotainment-container::-webkit-scrollbar {
|
||||||
|
|
|
@ -1,3 +1,11 @@
|
||||||
|
<!--
|
||||||
|
@component
|
||||||
|
|
||||||
|
Visualization scene for the robot.
|
||||||
|
1:28in scale
|
||||||
|
aka 1:0.71m scale
|
||||||
|
-->
|
||||||
|
|
||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import { T, useTask } from '@threlte/core'
|
import { T, useTask } from '@threlte/core'
|
||||||
import { Grid } from '@threlte/extras'
|
import { Grid } from '@threlte/extras'
|
||||||
|
@ -15,7 +23,7 @@
|
||||||
|
|
||||||
const dispatch = createEventDispatcher()
|
const dispatch = createEventDispatcher()
|
||||||
|
|
||||||
const SPEED_MULTIPLIER = 4
|
const SPEED_MULTIPLIER = 1.408
|
||||||
const axis = new Vector3(0, 1, 0)
|
const axis = new Vector3(0, 1, 0)
|
||||||
|
|
||||||
const follow = (delta: number) => {
|
const follow = (delta: number) => {
|
||||||
|
@ -105,6 +113,7 @@
|
||||||
/* TODO: standardize a scale (meters : grid lengths) so we can have
|
/* TODO: standardize a scale (meters : grid lengths) so we can have
|
||||||
accurate positioning of sensor detected objects */
|
accurate positioning of sensor detected objects */
|
||||||
// update position data for robot model
|
// update position data for robot model
|
||||||
|
// Speed is reported in
|
||||||
$mesh.position.x +=
|
$mesh.position.x +=
|
||||||
$telemetryReadonlyStore['chassis-y-speed'] * delta * SPEED_MULTIPLIER
|
$telemetryReadonlyStore['chassis-y-speed'] * delta * SPEED_MULTIPLIER
|
||||||
$mesh.position.z +=
|
$mesh.position.z +=
|
||||||
|
@ -135,10 +144,10 @@
|
||||||
<T.AmbientLight color={'#f0f0f0'} intensity={0.1} />
|
<T.AmbientLight color={'#f0f0f0'} intensity={0.1} />
|
||||||
|
|
||||||
<RobotDecimated
|
<RobotDecimated
|
||||||
scale={[10, 10, 10]}
|
scale={[9, 9, 9]}
|
||||||
position.y={0}
|
position.y={0}
|
||||||
position.x={-3}
|
position.x={-2.8}
|
||||||
position.z={3}
|
position.z={2.8}
|
||||||
on:create={({ ref }) => {
|
on:create={({ ref }) => {
|
||||||
// @ts-expect-error
|
// @ts-expect-error
|
||||||
mesh.set(ref)
|
mesh.set(ref)
|
||||||
|
|
Loading…
Reference in a new issue