auto-update(nvim): 2025-03-03 00:43:58
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@ -1106,5 +1106,63 @@ Any 3D shape can be built recursively of atomic objects.
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Schley what are you doing???
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== Signed area and volume
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= Double integrals and some fun
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We consider various types of integrals. Consult
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#link("https://web.evanchen.cc/textbooks/poster-ints.pdf")[this chart] to
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classify them.
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Namely, we consider integrals of 0, 1, 2, and 3 dimensions, on scalar valued
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function from $RR^0 -> RR$, $RR^1 -> RR$, $RR^2 -> RR$, and $RR^3 -> RR$.
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To evaluate double integrals, we need to place notable importance on the
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_region_ we integrate over.
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== Integrating over rectangles
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Integrating over a rectangle is super easy. It's like partial derivatives,
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where we hold every other variable constant and integrate over our desired
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value.
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#example[
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Evaluate
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$ integral^6_0 integral^1_0 x y^2 dif x dif y $
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We just crunch the numbers.
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The first integral:
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$
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integral_0^1 x y^2 dif x = lr(1/2 x^2 y^2 |)_(x=0)^(x=1) = 1 / 2 y^2
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$
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The second integral:
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$
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integral_0^6 1 / 2 y^2 dif y = lr(1/6 y^3 |)_(y=0)^(y=6) = 36
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$
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]
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== $x y$ integration without a rectangle
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In general most 2D regions $cal(R)$ can still be done with $x y$ integration even when they aren't rectangles. In that case, we use the notation
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$
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integral.double_cal(R) f(x,y) dif x dif y := "integral of" f "over" cal(R)
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$
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If the region is given by inequalities, for instance, a unit disk, we would write
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$
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integral.double_(x^2 + y^2 <= 1) f(x,y) dif x dif y
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$
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== Swapping the order of integration
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If our function is nice, then this is easy.
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#theorem[Fubini's][
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If the function that defines our surface is continuous, the double integral
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over a rectangle can be evaluated in either order without a change to the
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integral.
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]
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Otherwise, we want to swap the order of integration. We convert the limits of
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integration back into inequality/region format, getting a region $cal(R)$ like
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discussed in the previous section. Then evaluate that integral using standard
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methods.
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@ -2261,7 +2261,7 @@ They are "easy" to use for finding the distributions of:
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E[X^k] = mu_k, k = 1,2,...
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$
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Then the *moment generating function* of a random variable $X$ is defined by
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$M_x(t) = E[e^(t x)]$, for the real variable $t$.
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$M_x (t) = E[e^(t x)]$, for the real variable $t$.
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]
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All of the moments must be defined for the MGF to exist. The MGF looks like
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